Games
I write software and design video games.
I'm fluent in Python, JS, Java, Swift, and Objective-C.
I also have six years of experience with GameMaker. Check out my stuff!I write software and design video games.
I'm fluent in Python, JS, Java, Swift, and Objective-C.
I also have six years of experience with GameMaker. Check out my stuff!Build elaborate structures from one simple rule in this addicting puzzle game.
The latest iteration of an old GameMaker game, which in turn was based on a pen-and-paper game I invented while bored in class. The strategy is surprisingly complex, and the addition of the Undo button makes it much less stressful and more rewarding when you get out of a tough spot. See how high you can get!
Try it out!Put your deductive reasoning skills to the test in this Mastermind-Hangman hybrid.
From geologically slow to astronomically fast and everywhere in between, visualize our world on a whole new scale.
A series of progressively complex deduction puzzles building on one simple concept.
Draft letters onto your team to make a word in this two-player turn-based strategy game.
Figure out the secret formula that fits the clues.
At a computer science summer camp in 2007, I learned to use GameMaker to create a simple video game. I continued to pursue this as a hobby, and thereby teach myself game design and programming for the next few years. I created three large-scale games in GameMaker 8, with homemade graphics and original soundtracks made with GarageBand.
I moved away from game design and towards programming and computer science in high school, beginning when I took my first programming class in 12th grade. I chose computer science as my major in university, and through the co-op program I worked as a mobile developer at Sidestory, and a web developer at SimplyCast.